Tag: digital art
I was hoping I wouldn’t need an outline, but when I tested this out in the comic – it wasn’t working. I use a lot of black and heavy lines, and it looks out of place and lacking contrast without the outlines. It’s kind of my style to use bright colours and then lay on the darkness with outlines anyway. The lines are irregular to make with the traditional work better too.
Here’s a few more buildings added. I did the perspective beforehand with straight lines that I warped into the right shape. The building in the background is drawn in the same fashion the buildings in the first few pages are so that it mixes better with the digital style and because this duplication process is making the image look far too stiff. Some shadows and effects added.
This is a panel I finally started that I have been putting off all year. Yeah, that’s how badly I didn’t want to deal with it. I’m using some new Photoshop techniques I learned during my Syn Studio class for replicating shapes.
I don’t really consider this secret information – I mean, it’s a set of key commands in Photoshop, so I’m going to explain here since I can’t seem to really find much on it. You see how those (very loose…) buildings are made of repeated shapes?
Basically, what you do once you created the image you want to replicate is use the Transform function to move it instead of just moving it with the cursor or lasso tools. I mean the CTRL+T function. After you’ve moved it over one spot, use CTRL+ALT+SHIFT+T to replicate the action you just did with the Transform tool. If you hit this key combo several times, you will have your shape replicated one by one right in line. You can also use this same procedure to replicate in a circle by rotating the shape while moving it – it will apply the same angle changes.
Just try it out since it doesn’t make much sense in writing. If it’s not working, try smashing the keyboard – that’s what I had to do to remember the command and wasted at least 20 minutes.
Anyway, I hope that helps some people.
So I posted a little screen shot of this a while back… Let this demonstrate the learning curve I went through the past 6 months in terms of digital art with this image. This is before I took any classes and I was generally really frustrated with digital painting because I had no clue how to approach it.
When I made this, I shaded it in gray and separated absolutely everything. I planned on applying an overlaying colour, but I soon discovered how difficult it is to get that to mix right. I thought it would be a quick solution… but the values are very light, and the shirt there has some patterning….ended up being a bad idea. I should’ve just straight up tried to colour this instead of being scared, because trying to overlay colours after proved to be as much guesswork as I would’ve done if I had just coloured it. Back then, I had no idea how to read the colour picker and make a smart choice on colour.
Anyway….the colour I did on this originally was so hideous I deleted it, and just threw on this stylized gradient map to apply colour. It looks pretty funky…the “idea” is that the desert is so scorching hot, it has bleached out all visible colour. Whatever…
I wouldn’t put this in my portfolio for a large array of reasons.
1. It’s not my style. How do I know that? It’s a complete fluke and looks awkward. When I throw it into my artwork folder, it stands out because it’s weird, not because it’s unique or a step up from what I’ve been doing.
2. This colouring is a sad excuse for colouring. I mean, some of the values are gross…you don’t exactly have a lot of control with a gradient map unless you want to drive yourself totally insane.
3. The scale is wonky – it looks like a tiny comic strip because of the font and proportions of the picture elements, but the details are very small. If this was printed on a page as a spot, it would look off because the details would become hard to read. In comparison to some of my recent comic work (the SFX collab I am doing), this looks very poorly thought out, even though I was more fighting with my inexperience with digital art.
My biggest hurdle with digital art has been dealing with the layering and the whole…mathematical side to it. Gradients are math, all the layer blending modes are math, colour picking is a math. The process is very inorganic. There’s just something about doing it with your hands and watching the pigment of whatever medium you’re using react, and learning what it’s doing… it’s probably the same for making music on a real instrument versus a digital instrument. Something real gives you the whole process from A to Z, digital is like straight from A to Z without anything in between. You apply a blending mode and BAM! there it is – no way to observe how it happened.
Anyway, this was to let off some steam on job searching.
I figure I should it wrap it up with this portrait I’ve been doing, right? I finished it – added some colour. I’m gonna be a jerk and make you click a link to go see it instead of posting it here. If ya check my website regularly, you’dve (Nova Scotian grammar for ya) seen it already!!
I should stop lying and saying I’m not up to “that much” when people ask me about my creative work. I don’t rush myself, but I definitely have a lot going on and a lot of projects rotating from the back burner. Here are some silhouettes from my Digital Painting class. These are to generate some ideas for a concept, and are meant to be quick. Jeevan, my teacher, says what’s most important is that they shape has a good composition. If it looks good like this, it will look great enlarge with full detail. So here I have some different character ideas – a previous character I am working on up-top, the weird fuckin’.. George Bush thing, and some concepts for a harpy or a dragon.
Let me tell you about the floating mask with a spine at least – I was reading a great Asian period comic (if my memory for titles and names existed, I’d love to tell you what it was), and I learned through the story about these vampire creates. They are basically floating heads that have become disembodied, and to survive, they must capture a person, steal their body, and consume their blood. The monsters in the story were ritualistic and powerful – they would lure beautiful woman, kill them, steal the corpse. Because one body doesn’t last forever, this was a continuous process. I’m guessing it’s implied that either through magic or some creepy process, the brain in the head has the ability to consume.