Tag: syn studio.

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Newest Concept Art

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Well, I’d be lying once again to pretend this is not finished. It’s up on the News in website, & there isn’t too many shots for WIP. This is a piece of concept art based on a 3D base provided to me by Daniel Kvasznicza. Some of you may be hearing his name a lot because of the new Batman game. I am taking a technical course with him at Syn Studio, and this is one of my projects.

Also, if my readers would be so kind – here is a link to my current Concept Art Porfolio. Please share it for me! I know it’s still not much, but I’d really like to get some solid projects started, hopefully paid because I’m really broke. (UPDATE: If this link is not working, it means it has been taken down or moved to my website: www.artkarolina.com)

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Concept Art – Dragon – Last shot + Feet?

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Here’s the beginning of putting in the values, coming from the top-left corner. I am using the brightest and darkest values for the local value possible, and then a middle value. As usual, this is the point where I start working a lot faster and I am more concentrated, and I forgot to take anymore progress shots! Great job! Anyway, it basically becomes more and more fined & then I overlay gradient maps of colours (because I’m still finding other methods of adding colour confusing…).

Random SHOUTOUT! A dA user from (I think) Sweden recently blogged one of my ancient drawings. Here is the post! It’s the middle picture:

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Concept Art – First Sketch from Thumbnail

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Scaling up my selected thumbnail and combining features and sketches to get to a final idea. I had to look up saddles to get the shape of mine right. I changed the proportions to fit better with the body. I imagine such a mid-heavy creature needs a balanced front and back, so he/she needs a sturdy tail and heavy skull. I decided not to draw the human character in because I don’t have a design ready for it – it would just be a bunch of BS and I feel like the saddle already dictates scale.

One thing I’m super anal about is dragon wings. It’s ALWAYS bothered – always – since I was a small child – that most dragon wings are drawn as thin, flimsy bat wings. Nobody stops to think that such a heavy creature needs a little more than that? How do they get it off the ground if they don’t have the strength to move that much air? I feel like thinking of such things is a duty of the character designer. Your character can look cool, but if it looks unbelievable (not necessarily that it needs to make sense or look realistic, just feel believable), then your design is garbage.

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Concept Art – More Silhouettes of Dragon

0048-bSo at this point, I selected which concept I will pursue and expanded on it. I picked the dragon because I felt like working on a dragon and seemed to be coming up with ideas for it more easily – the other two have to wait till I think them through more. These are some different wing types, skull types, positions.  Again, quick and to the point. The back-story I have made up so far is that the dragon is ‘hump backed’ by having wings on its hips instead of shoulders, and is bred for transport. A camel comes to mind.

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Concept Art – Silhouettes & Vampire Myth

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I should stop lying and saying I’m not up to “that much” when people ask me about my creative work. I don’t rush myself, but I definitely have a lot going on and a lot of projects rotating from the back burner. Here are some silhouettes from my Digital Painting class. These are to generate some ideas for a concept, and are meant to be quick. Jeevan, my teacher, says what’s most important is that they shape has a good composition. If it looks good like this, it will look great enlarge with full detail. So here I have some different character ideas – a previous character I am working on up-top, the weird fuckin’.. George Bush thing, and some concepts for a harpy or a dragon.

Let me tell you about the floating mask with a spine at least – I was reading a great Asian period comic (if my memory for titles and names existed, I’d love to tell you what it was), and I learned through the story about these vampire creates. They are basically floating heads that have become disembodied, and to survive, they must capture a person, steal their body, and consume their blood. The monsters in the story were ritualistic and powerful – they would lure beautiful woman, kill them, steal the corpse. Because one body doesn’t last forever, this was a continuous process. I’m guessing it’s implied that either through magic or some creepy process, the brain in the head has the ability to consume.

George Bush Mask – Silhouette

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This is a silhouette I was doing to generate some ideas for concept art for my portfolio. I was walking down the street on a very hot day, and I kind of hallucinated while turning my head and looking at two different people crossing the street. Mixed a gangsta guy with a girl in heels, and I thought – that’d be a cool thief character. For some reason, I thought she would conceal her identity with a George Bush mask. That’s what I would do if I was robbing banks anyway. This is kind of a bizarre sketch now that I look at it again.